(C) 2020

A Harsh Game: Ericka Beckman's (Virtual) Reality
featured in Afterimage: The Journal of Media Arts and Cultural Criticism
Vol. 44, no. 3

"Even though the aesthetic of Hiatus appears dated, the central conflict between Wanda and Wang is still pertinent. The film is, essentially, a tale of personal versus commercial and subversion versus compliance in regards to ever-evolving digital realms.[...]Much in the same way Wang builds over Wanda’s garden, ruining her private lifestyle game, developers have transformed personal virtual spaces for the sake of profit, leaving the millennial generation nostalgic for the uglier and more revealing lands of the digital ecosystem."